Designed by THQ, Undertale: Bits & Pieces is a remake from the original game. Developed by @BlaizeMayes1 and Team BnP, it is a redesigned rendition of the game Wanderlust has transferred. You will pass in a world where monsters and people coexist.
The Following Describes the Game:
Attack Types and SOUL Modes—in which the player must shift the protagonist's SOUL, symbolised by a red heart, to dodge attacks—introduce fresh features as the game goes on. Often employed in Boss confrontations, SOUL modes change the colour and purpose of the SOUL in a battle. Colours exist that either help or impede the SOUL.
The Protagonist's Turn Offers Four Choices:
FIGHT, ACT, ITEM, and MERCY. Fight employs a quick-time event to injure the opponent. AACT might expose information about the opponent or change his attitude. Using anything helps the protagonist. If specific requirements are satisfied to spare the enemy and thereby stop the war, a MERCY option might be chosen. You get GOLD following the combat. While an adversary is spared neither EXP nor LV, they are granted when one is killed.